The correct title of this article is When video motion > () (block). The Scratch Wiki uses this different title because of technical restrictions.
When video motion > ()
when video motion > ()
Category Video Sensing
Type Hat
Introduced in 3.0

The when video motion > () block is a hat block and a Video Sensing block. It activates when the current video motion on the stage is greater than the number entered. Prior to Scratch 3.0, the option "video motion" was included in the When () > () block instead of the Video Sensing extension.

Example Uses

This block can be used for many things, such as:

  • Being motion activated:
when video motion > (10)
broadcast (start v)
  • Making a sprite move when there is motion:
when video motion > (10)
move (10) steps
if on edge, bounce

Workaround

Main article: List of Block Workarounds

The block can be replicated by using a wait until block in conjunction with a Greater Than or Less Than block:

forever
wait until < (video (motion v) on (stage v)) > (10) >
. . .
wait until < not < (video (motion v) on (stage v)) > (10) > >

See Also

Cookies help us deliver our services. By using our services, you agree to our use of cookies.