Example Script?

Under the "Alternatives" section, maybe someone could make a sample script? I would do it, but I can't cut around pics with an eraser for the life of me. I was thinking


When Green Flag clicked

forever

|if <<mouse down>and<touching mouse-pointer>

||go to mouse-pointer

/if

/forever


If you can understand my block-typing method.
Aidan (talk | contribs) 16:47, 4 July 2010 (UTC)

Understood - but that isn't exactly right; you could just hold the mouse down and then move the pointer to the sprite.
Chrischb (talk | contribs) 06:53, 5 July 2010 (UTC)
Well then, what is it, then?
Aidan (talk | contribs) 11:49, 5 July 2010 (UTC)

scmb1, it's still not right.

scmb1, that script would make the sprite go to the mouse whenever the user clicks. How about:


When Sprite1 Clicked

forever

|if <mouse down?>

||Go to mouse-pointer

|/if

/forever


I think that one would work.
Aidan (talk | contribs) 22:20, 5 July 2010 (UTC)

Oops... I didn't see this before. Anyway, I changed it so it does work. In the future, you can always change something on your own, so there isn't false info for months. But anyhow, thanks for catching that. :)
Scmb1 (talk | contribs) 04:21, 11 November 2010 (UTC)

Title Change?

I feel like the title should be changed to the title of the feature, "Can Drag in Player". Any opinions?
Abstract- (talk | contribs) 15:00, 2 April 2017 (UTC)

Mabye "Draggable sprites in the player"...
RobotChickens (talk | contribs) 18:01, 21 March 2022 (UTC)
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