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A sprite sheet is an image file which contains all the frames of a sprite from a video game. They are very useful for re-making video games or creating sprite animations.

Ripping a sprite is simple, but may be time-consuming. First, make or obtain a sprite sheet (a good resource for this is the website spriters-resource.com).

Separating the Costumes

On Browser

If the sprite sheet has a fixed width and height for each sprite, it is possible to use an online sprite sheet cutter (such as this) to automate it. Follow the instructions for the cutter, and download the images and upload them to Scratch.

On Windows

Open up the sprite sheet in a photo-editing program such as Paint. Open another Paint window. Using the select tool, select one costume. Right-click, then copy. On the other Paint, paste then save the costume. Repeat these steps for every other costume (that is going to be used).

On a Mac

On a Mac, open the image in Preview. Then select the costume's region, and press the key combinations ⌘ Cmd+C, ⌘ Cmd+N, ⌘ Cmd+S in that order. A popup will ask what name to save the costume as. Repeat this for each costume.

Opening the Costumes in Scratch

Open up Scratch. Click on the "Choose New Sprite" button and click on the first ripped costume. Then open up the remaining costumes as costumes for the first one. On every costume, delete the colored background and center the sprite. This is a sample sprite sheet.

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